AI Insights · Timothy · July 2021
Top 5 Superhero Games on iOS in the US: Q2 2021 Performance
Discover the performance trends of the top superhero games on iOS in the US during Q2 2021, including downloads, revenue, and active users.
In the second quarter of 2021, superhero games on iOS in the United States displayed varied performance trends across downloads, revenue, and active users. Here's a closer look at the top five games in this category, based on data from Sensor Tower.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed a remarkable performance in terms of revenue, peaking at approximately $2.3M in late March. The game experienced fluctuations in weekly downloads, with a notable rise to around 24.6K in mid-June. Active users reached a high of about 196.9K by the end of May before a slight decline towards the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. saw a significant spike in weekly revenue, reaching $3.6M at the end of June. The game maintained a steady download rate, culminating at 27K in the third week of June. Active users remained relatively stable, hovering around 272K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE, published by Bandai Namco Entertainment Inc., experienced varied revenue trends, with a peak of approximately $1.9M at the end of April. Downloads fluctuated slightly, with a notable increase to 8.9K in the final week of June. Active users showed a consistent pattern, closing the quarter at about 151.4K.
MHA: The Strongest Hero from Crunchyroll Games, LLC, after its release in mid-May, saw an initial surge in revenue, reaching $1.6M in its first full week. Downloads started strong at 326K but tapered off to 106K by the end of June. Active users also saw a decline, from 314.6K in late May to 212K at the quarter's end.
MARVEL Future Fight by Netmarble Corporation experienced revenue fluctuations, peaking at approximately $277.7K at the end of April. Downloads remained stable, with a noticeable increase to 12.5K in the last week of June. Active users saw a rise towards the end of the quarter, reaching 100.7K.
These insights highlight the dynamic nature of the superhero gaming category on iOS in the US. For more detailed analysis and insights, visit Sensor Tower.